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Diablo lords of hell
Diablo lords of hell











diablo lords of hell

For example, there are particulars about your summon's AI that can be exploited. There are also some tricks to increase your overall effectiveness as an undead master. With any of the rune words that bestow an aura or the Act 2 mercenary, you will be applying bonuses on many targets, effectively squeezing more value out of those auras. If you also consider the sheer amount of +skill items you are likely to find (giving anywhere from +3 to +10! to all your skills depending on your luck), the list expands to include skills like: Bone Armor and Bone Wall. Examples include: Dim Vision, Decrepify, Amplify Damage, any of the Golems, Revive, Corpse Explosion, and Life Tap. A one point skill is any skill that becomes immediately, and consistently, useful and viable with only one point in it.

diablo lords of hell

Necromancers benefit from one point skills more than any other class. Permanent stun lock is a real thing when considering the slow effects noted above. Even though your summons weak attacks are unlikely to stun, having 10+ chances to stun per second gives you a good stun rate. Having more than 10 allies means you are applying a vast number of individual attacks against an enemy at once. Couple this with the slowing effects of the clay golem, and you will reduce enemies, including end act bosses, to a crawl. A 50% reduction in speed cannot be ignored. An enemy that cannot move or act is an enemy that cannot hurt you.

diablo lords of hell

Slowing and stunning are some of the most powerful abilities available in most games. A clay golem may be easily slain in normal difficulty by any boss, but in hell difficulty his hit points go into the hundreds to thousands (even at skill level 1!) This leads to incredible damage mitigation, as you will rarely be even targeted by an enemy due to your mobs. You can get anywhere in the range from 10 to 30 allies depending on your build.

  • Summoners put up a lot of bodies with a lot of health.
  • My experience fighting all of hell as a summoner in single-player, bosses included, was mostly a cakewalk. I would argue that summoning necromancers are the easiest character type to play through hell difficulty with.













    Diablo lords of hell